Stonefed (Unfinished Prototype)
Disclaimer: I did not have enough time this week to finish my idea. So the game does not have a real ending and barely any Ui. Please read to Walkthrough to understand what to do.
Features:
- roll around as a metal ball in an ancient land
- collect items that attach to the ball Katamari-style
- feed the ancient idols with their favorite diet, but beware of their allergies
Controls
- move the ball with WASD or Arrow keys
Walkthrough:
- The gray idol prefers petals and mushrooms and hates pebbles
- The orange idol prefers pebbles and hates petals and mushrooms
- Both idols are full when they reach a hunger value of 10
- Every 30 seconds their hunger goes down by 1
- Every item fed to them either increases or decreases their hunger by 1
- The gray idol has a hangry threshold of 3
- They orange idol has a hangry threshold of 2
- When they get hangry, they attack
- The ball has a health of 10
- When a idol attacks and the ball is inside the attack area it loses 1 health
- When the ball reaches health zero it's Game Over
- When the idols are fully fed they disappear and the player has won
Attribution
- Textures and HDRI by freestylized.com
- 3D models by
- "Grass Wispy" by "Quaternius"
is licenced under CC0 1.0 - "Flower Petal" by "Quaternius"
is licenced under CC0 1.0 - "Pebble Round" by "Quaternius"
is licenced under CC0 1.0 - "Pebble Square" by "Quaternius"
is licenced under CC0 1.0 - "Pebble Round" by "Quaternius"
is licenced under CC0 1.0 - "Fern" by "Quaternius"
is licenced under CC0 1.0 - "Mushroom" by "Quaternius"
is licenced under CC0 1.0 - "Plant" by "Quaternius"
is licenced under CC0 1.0
- "Grass Wispy" by "Quaternius"


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